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BrokenCrust 500+ Posts Club


Offline Joined: Sep 06, 2004 Posts: 503
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Posted: Sat Aug 18, 2007 8:01 pm Post subject: Re: Request: Include dfaddons.com part of developer team here |
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Nice to know just what you think of us mod devs - not much I guess - ah well, back in my hole writing sloppy insecure unwanted and generally sub-standard rubbish and unworthy modules.
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Dizfunkshunal Platinum Supporter


Offline Joined: Mar 23, 2006 Posts: 2064
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Posted: Sat Aug 18, 2007 8:38 pm Post subject: Re: Request: Include dfaddons.com part of developer team here |
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No body said you wrote crappy code. But if the shoe fits wear it. The requirements to be a Dev is all that have been said.
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NanoCaiordo Developer


Offline Joined: Jun 29, 2004 Posts: 3878 Location: Melbourne, AU
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Posted: Sat Aug 18, 2007 9:10 pm Post subject: Re: Request: Include dfaddons.com part of developer team her |
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| DJ Maze wrote: |
| I got a WOW effect, it's called Déjà Vu |
_________________ .:: I met php the 03 December 2003 :: Unforgettable day! ::.
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BrokenCrust 500+ Posts Club


Offline Joined: Sep 06, 2004 Posts: 503
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Posted: Sat Aug 18, 2007 9:11 pm Post subject: Re: Request: Include dfaddons.com part of developer team here |
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What use is one shoe? It just makes you unbalanced and sends you round in a big circle to end up where you were months ago.
I prefer to run barefoot in the grass and feel the clover tickling my toes.
BrokenCrust please enter your server specs in your user profile!
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Phoenix • Many Posts •


Offline Joined: Apr 19, 2004 Posts: 8799 Location: Netizen
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bigern75 Platinum Supporter


Offline Joined: Aug 18, 2004 Posts: 2102 Location: River Valley - FS AR
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Posted: Sun Aug 19, 2007 10:43 pm Post subject: Re: Request: Include dfaddons.com part of developer team her |
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That post is asking how we can bring back the vibrance and enthusiasm back to DF.
It has nothing to do with coding or getting others involved in coding.
I would like to see DF's community back the way it was a couple years ago.
I still use DF on many sites, but have switched to other CMS's because of the template/theme system. And the flexibility of stuff. DF is getting better at that though
I've never had ANY issues with DF's code. It's one of the best!
So, back to that original post, that got thrown into a poop slinging fiasco again, the original issue was: This post isn't about the flaming of the CMS but a concern about the community and its enthusiasm or lack there of.
To quote my old friend Mel:
| Melinda wrote: |
Here is the most recent:
dragonflycms.org/Forum...12706.html
Professionally skilled coders are always appreciated. Like applying for any job, theres process to go through.  |
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Slammer Heavy poster


Offline Joined: Sep 26, 2004 Posts: 225 Location: Kansas City
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Posted: Mon Aug 20, 2007 1:20 pm Post subject: Re: Request: Include dfaddons.com part of developer team her |
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I started this thread on DFAddons for the reasons that BigErn stated. It has absolutely NOTHING to do with the direction it was steered.
I design themes. As djdevon stated in that thread, there are indeed problems in the core code of CPG Dragonfly that make building complete themes a major PITA for designers. If CPG-DF aspires to be a world class platform this should be addressed ASAP, if not months/years ago.
However, I use and design for CPG-DF IN SPITE OF THESE PROBLEMS because I have fealt that the benefits outweighed them. And again, I did not post that thread for this reason.
If the developers want to focus on the code and not the community however, here is my suggestion (Yes, I know, suggestions should be in another place where they will be placed in the propper que and addressed if and when the developers see fit);
1. Remove all presentation (theme) formatting from the source code and theme.php default color files.
2. Tackle the Coppermine nightmare head on. I do not need to restate again all of the problems with this.
I simply cannot understand why this has not been a priority.
Right there in your title it reads "CPG Dragonfly".
Coppermine
Photo
Gallery
If ANYTHING in this CMS should be right, state of the art, updated, and properly formated for themeing it should be Coppermine! IT'S IN YOUR NAME!
Slammer
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DJ Maze Developer


Offline Joined: Apr 19, 2004 Posts: 5683 Location: http://tinyurl.com/5z8dmv
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Posted: Mon Aug 20, 2007 1:33 pm Post subject: Re: Request: Include dfaddons.com part of developer team her |
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| bigern75 wrote: |
That post is asking how we can bring back the vibrance and enthusiasm back to DF.
It has nothing to do with coding or getting others involved in coding. |
Strange, the topic title say: "Include dfaddons.com part of developer team here"
Developers are not the same as admins, moderators or any other kind of support staff
So my opinion stays: add-ons are add-ons and not core nor will they part of.
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NanoCaiordo Developer


Offline Joined: Jun 29, 2004 Posts: 3878 Location: Melbourne, AU
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Posted: Mon Aug 20, 2007 1:34 pm Post subject: Re: Request: Include dfaddons.com part of developer team her |
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Shifting to MVC has an high priority, all new code uses only templates files and part of the old have been moved already more infos.
CPG is part of our name but its not the only existing code and shifting to MVC, off course, includes coppermine. Difficult or not will be done, when or by whom we don't know yet.
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DJ Maze Developer


Offline Joined: Apr 19, 2004 Posts: 5683 Location: http://tinyurl.com/5z8dmv
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Posted: Mon Aug 20, 2007 1:38 pm Post subject: Re: Request: Include dfaddons.com part of developer team her |
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| Slammer wrote: |
1. Remove all presentation (theme) formatting from the source code and theme.php default color files.
2. Tackle the Coppermine nightmare head on. I do not need to restate again all of the problems with this.
I simply cannot understand why this has not been a priority.
Right there in your title it reads "CPG Dragonfly".
Coppermine
Photo
Gallery
If ANYTHING in this CMS should be right, state of the art, updated, and properly formated for themeing it should be Coppermine! Christ! IT'S IN YOUR NAME!
Slammer |
I totally agree with you slammer but... The problems have been addressed before.
The only question remains: who has the time and effort to convert the "old" modules to be "MV" (model - view) and completely split.
The current core dev. has no time and others never send in their coding skills.
And then the vicious circle goes round again. So head back and read my previous post
DJ Maze's server specs (Server OS / Apache / MySQL / PHP / DragonflyCMS) Fedora 15 / 2.2.22 / 5.5.20 / 5.3.10 / CVS
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bigern75 Platinum Supporter


Offline Joined: Aug 18, 2004 Posts: 2102 Location: River Valley - FS AR
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Posted: Mon Aug 20, 2007 1:45 pm Post subject: Re: Request: Include dfaddons.com part of developer team her |
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| DJ Maze wrote: |
| bigern75 wrote: |
That post is asking how we can bring back the vibrance and enthusiasm back to DF.
It has nothing to do with coding or getting others involved in coding. |
Strange, the topic title say: "Include dfaddons.com part of developer team here" |
I'm talking about the post over at dfaddons, and stating that this post says
| CatchImran wrote: |
Here is the concerned topic
dfaddons.com/ForumsPro/viewtopic/t=581.html |
That post at dfaddons and the topic of this post have nothing in common. Just trying to straighten that out. This post is about getting coding help, the dfaddons post is about getting the vibrance and enthusiasm back into the DF community.
I wanted to make that known because once people go and read that post and this one they are going to see several different issues being thrown around. The issue in this post IS Include dfaddons.com part of developer team here the post over at dfaddons is about the DF community and its enthusiasm or lack there of.
make sense?
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Phoenix • Many Posts •


Offline Joined: Apr 19, 2004 Posts: 8799 Location: Netizen
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Posted: Mon Aug 20, 2007 2:03 pm Post subject: Re: Request: Include dfaddons.com part of developer team her |
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Aside from coppermine, the small, yes small, amount of html in the core and modules is planned to be removed. It just hasn't rated a high priority because of its minor nature.
Coppermine is an entirely different proposition and was being done by someone, but was never delivered.
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DJ Maze Developer


Offline Joined: Apr 19, 2004 Posts: 5683 Location: http://tinyurl.com/5z8dmv
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BrokenCrust 500+ Posts Club


Offline Joined: Sep 06, 2004 Posts: 503
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Posted: Mon Aug 20, 2007 5:34 pm Post subject: Re: Request: Include dfaddons.com part of developer team her |
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Why not go the whole hog and pull all the "core" modules out of the core and make them optional? That way folks can work on these without being part of the core team and the core work can focus on the common functions and the API.
IMHO, DF shouldn't ship with forums, coppermine, news or anything else and the core API could be improved to include common functions for comments, email, pm's etc (just like groups and templates).
The API is already totally cool but suffers a bit from the non division of modules (esp forms and cpg which are especially weighty and a more than a bit behind their non DF versions).
Personally, I reckon the only way to put the BS behind us, is to actually start to do things for the DF community as best we can, either helping Nano or making modules or improving a module or whatever. Positiveness creates positiveness as so the forums and attitudes of other will change as well. Right now many of us feel cut off because we aren't involved and we aren't involved because tasks are not clear and devolved Everything seems central and secret and until that changes nothing is likely to improve much overall because the community is too exclusive.
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